
Assassin's Creed Hexe Loses 2nd Director in 2 Months (2026)
Assassin's Creed Codename Hexe just lost its second director in two months. Benoit Richer — a 24-year Ubisoft veteran — walked out to co-found indie studio Servo Games, joining Clint Hocking (creative director) and Marc-Alexis Côté (former franchise lead) at the exit door. Meanwhile, the Black Flag Resynced trailer leaked early and looked stunning. Here's what's actually happening inside Ubisoft — and what it means for the franchise.
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The most prestigious franchise in Ubisoft's portfolio is bleeding talent at a pace that should worry every Assassin's Creed fan. Benoit Richer, the game director leading the long-anticipated Assassin's Creed Codename Hexe, has officially left the company after nearly two decades to co-found a new independent studio called Servo Games.
Richer is the third major leadership departure from Project Hexe in roughly six months — and the fourth high-profile exit from Ubisoft's Assassin's Creed leadership ranks since October 2025. Insider Gaming reports that roughly 50 developers were also pulled off the Hexe project at the same time, reassigned to a transient "interproject team" — corporate language that almost always signals a project in serious trouble.
And yet, in the same 48-hour window, the Assassin's Creed Black Flag Resynced trailer leaked early and looked spectacular.
Welcome to the strangest contradiction in modern gaming: a publisher whose remakes are firing on all cylinders while its original ambitions visibly collapse.
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What Actually Happened: The 48-Hour Timeline
Here's the full sequence of events as confirmed by multiple verified sources:
- Late April 2026 — Benoit Richer announced his departure on LinkedIn, calling it "the beginning of a new chapter" and confirming his role as Game Director at the newly-formed Servo Games in Quebec.
- Same week — Insider Gaming's Tom Henderson reported that approximately 50 Hexe developers were transferred onto an "interproject team," with Hexe's release window now reportedly slipping to late 2027 at the earliest.
- April 23, 2026 — Ubisoft revealed Black Flag Resynced via worldwide showcase. A leaked 11-second trailer clip and screenshots circulated on X two days earlier, confirming a July 9, 2026 release date and showcasing a complete Anvil engine rebuild.
The two stories aren't unrelated. They're the same story.
The Hexe Brain Drain Is Now Officially a Pattern
This is no longer a series of isolated departures — it's a verifiable pattern. Here's the full executive bleed across the past six months:
| Departed Executive | Former Role | New Venture | Departure Window |
|---|---|---|---|
| Marc-Alexis Côté | Head of Assassin's Creed Franchise | Independent (with constructive-dismissal lawsuit vs. Ubisoft) | October 2025 |
| Julian Gerighty | Head of The Division Franchise | Electronic Arts (Battlefield) | Late 2025 |
| Clint Hocking | Creative Director, AC Hexe | Unannounced | February 2026 |
| Benoit Richer | Game Director, AC Hexe | Servo Games (Co-Founder) | April 2026 |
That's four senior leaders gone in six months — and it gets worse when you look at who Richer brought with him. Servo Games' founding team includes Danny Marcoux (a 24-year Ubisoft veteran and lead artist on Far Cry 2), animation director Alex Drouin, and Luc Tremblay as president and creative director. This isn't four people leaving at random — this is an exodus.
For context: when Sandfall Interactive spun out of Ubisoft in similar circumstances, they shipped Clair Obscur: Expedition 33 — a game that won more 2025 GOTY nominations than Elden Ring. The pattern is recognizable. Talent leaves, indies form, and the legacy publisher keeps the IP but loses the people who knew how to make it sing.
The Constructive Dismissal Lawsuit Nobody Is Talking About
Hidden underneath the headline departures is a legal situation that deserves more attention than it's getting. Marc-Alexis Côté, the former franchise lead, didn't just leave — he filed a constructive dismissal lawsuit against Ubisoft after the Assassin's Creed brand was reportedly transferred to Vantage Studios, a Tencent-backed subsidiary, as part of the publisher's January 2026 corporate restructure.
Constructive dismissal claims aren't filed lightly. They allege the working environment became so untenable that resignation was effectively forced. Côté's claim, combined with the rapid-fire executive departures that followed, paints a picture of a corporate restructure that the original Assassin's Creed leadership team simply didn't want to be part of.
Ubisoft's official response has been measured — Insider Gaming reports the publisher is "playing down" Hexe staff departures. But measured language and a 50-person team transfer don't tend to coexist organically.
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Black Flag Resynced Is Real, And It Looks Stunning
Here's the part of the story that complicates the doom narrative: the Assassin's Creed Black Flag Resynced trailer leaked two days early — and Ubisoft is shipping a remake that looks genuinely incredible.
The 11-second clip that escaped onto X showed Edward Kenway aboard the Jackdaw mid-naval-battle, fighting alongside Blackbeard, with completely overhauled character models, advanced volumetric lighting, and naval combat sequences that look closer to a 2026 release than a 2013 remake. The audio confirmed something even more notable: original voice actor Matt Ryan returned for the role of Edward Kenway, despite previous reporting that Ubisoft had threatened legal action over alleged NDA breaches. Whatever the friction was, it's been resolved.
The release date is locked: July 9, 2026, on PlayStation 5, Xbox Series X|S, and PC. The remake is built on the latest Anvil engine iteration — the same engine that powered AC Shadows — and Ubisoft has confirmed it's not an RPG-era reimagining. The original gameplay loop stays. Visuals get a complete rebuild.
Here's why that matters strategically. The publisher is currently retreating to the safety of guaranteed revenue streams — proven IP, polished remakes, low risk. Black Flag Resynced is the cleanest example of that strategy in the entire 2026 release calendar. Original projects like Hexe collapse internally. Remakes of beloved 2013 hits ship on time, polished, with original voice cast intact.
That's not a coincidence. That's the new Ubisoft.
What This Means for AC Hexe's Future
Hexe was supposed to be Assassin's Creed's most experimental project since the franchise began. The original pitch involved a darker, witchcraft-centric narrative set during the Holy Roman Empire, focused on witch trials and the supernatural — reportedly even allowing players to possess animals like cats for stealth infiltration sequences.
Per Insider Gaming's reporting, those ambitious mechanics are now being scaled down significantly to reduce development costs as the team is reorganized. With both creative and game directors gone, and 50 developers temporarily reassigned, the project's intended late-2026 release window has effectively slipped to late 2027 at the earliest — and that's the optimistic estimate.
Jean Guesdon — the original Black Flag and Origins director — has been promoted from head of franchise content to creative director on Hexe. That's a respected name and genuinely good news for the project, but it doesn't change the math. New creative direction means a re-architected vision, and re-architected visions take time.
For fans: don't hold your breath. For the franchise: this is a guaranteed two-year pipeline drought between AC Shadows and the next original Assassin's Creed title. Black Flag Resynced and Codename Invictus (the multiplayer-focused project) are filling the calendar gap.
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The Bigger Picture: This Is the New Ubisoft
Step back from Hexe specifically and the strategic picture becomes clear. Ubisoft has restructured around three core pillars in 2026:
- Vantage Studios (Tencent-backed) holding the major franchise IP — Assassin's Creed, Far Cry, Rainbow Six
- Aggressive remake schedule — Black Flag Resynced is the proof of concept; expect more 2013-2016 era remakes to follow
- Retained nostalgia, deferred ambition — original IP gets pushed years back; proven hits get fast-tracked
For Tier-1 gamers, this means the near-term Assassin's Creed pipeline is guaranteed remasters and polished remakes, while the genuinely innovative AAA mechanics keep getting delayed. It's a safer bet financially. It's a worse bet creatively.
The good news: Servo Games and other Ubisoft-veteran spinouts are now where the actual ambition lives. The Sandfall Interactive playbook — vets leave, form indies, ship surprise GOTY contenders — is repeating in real time.
What to Actually Do With This Information
If you're an Assassin's Creed fan: enjoy the Black Flag remake. It looks fantastic, the original voice cast is intact, July 9 is locked, and Ubisoft has every commercial incentive to ship it polished. Pre-order pricing is already live across third-party storefronts at meaningful discounts vs. Ubisoft Connect direct pricing.
If you're hoping Hexe brings something genuinely new to the franchise: adjust your timeline expectations to 2028, and watch Servo Games closely. The veterans who actually wanted to make that game are now there.
The franchise is in transition. The remakes are gold. The originals are stuck. That's the headline.
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Reporting confirmed via GameSpot, Wccftech, Insider Gaming, Eurogamer, Kotaku, and Shacknews coverage of the April 27–28, 2026 Ubisoft developments.
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