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Resident Evil Requiem Hits 6 Million Sales as Steam Rating Reaches 96%
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Resident Evil Requiem Hits 6 Million Sales as Steam Rating Reaches 96%

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Resident Evil Requiem has officially passed 6 million copies sold worldwide, while its Steam user rating has climbed to 96% Overwhelmingly Positive, turning Capcom’s latest horror blockbuster into one of 2026’s biggest gaming stories.

Resident Evil Requiem Hits 6 Million Sales as Steam Rating Reaches 96%

Resident Evil Requiem has reached another major milestone. Capcom says the game has now sold more than 6 million copies worldwide, and the publisher describes it as the fastest Resident Evil title to reach that number. At the same time, the game’s Steam page currently shows an Overwhelmingly Positive user score at 96%, giving Requiem the kind of momentum that very few horror games achieve this quickly.

A huge win for Capcom and for the Resident Evil series

This is not just a strong launch. It is a record-setting one. Capcom’s official announcement says Resident Evil Requiem, which launched on February 27, 2026, crossed 6 million units sold in record time for the franchise. That instantly turns the game from a successful new release into one of the most important Resident Evil entries in recent years.

The Steam rating makes the story even bigger

Big sales alone are impressive, but what makes this story stronger is the player reception. On Steam, Resident Evil Requiem currently holds an Overwhelmingly Positive 96% rating based on tens of thousands of user reviews. That tells a clear story: the game is not only selling fast, it is also landing well with players after release.

Why players are talking so much about Leon and Grace

One of the biggest reasons the game keeps showing up in discussions is its two-protagonist structure. Capcom’s official description says players experience survival horror through FBI analyst Grace Ashcroft, while also diving into action-heavy sequences with Leon S. Kennedy. The contrast between Grace’s fear-driven tension and Leon’s more aggressive style gives Requiem two very different tones inside the same game, and that split has become one of its defining talking points.

Requiem is hitting both horror fans and classic Resident Evil fans

That dual-character setup helps explain the game’s broad appeal. Grace brings a slower, more vulnerable survival horror rhythm, while Leon brings the kind of pressure, confidence, and action that longtime Resident Evil fans immediately recognize. Instead of choosing only one direction, Requiem leans into both, which makes it easier to understand why the game is converting strong launch hype into real word of mouth.

A 6 million milestone changes the conversation

Once a game crosses a number like this, the story is no longer just about launch weekend hype. It becomes about staying power. Capcom has already framed Requiem as the fastest-selling entry in the series to reach 6 million units, and that gives the game a much bigger place in the 2026 release calendar. It also reinforces the idea that Resident Evil remains one of the strongest brands in modern horror gaming.

Why this matters right now

Resident Evil Requiem is in a perfect spot for continued momentum. It has the official sales milestone, the strong Steam score, and a cast structure that keeps players debating which side of the experience they prefer more: Grace’s pure survival horror or Leon’s heavier action. That combination keeps the game relevant well beyond launch week and makes every new milestone feel bigger.

Final thoughts

Resident Evil Requiem is no longer just another major release from Capcom. With 6 million copies sold worldwide and a 96% Steam rating, it has become one of the clearest gaming success stories of 2026 so far. And with Leon and Grace delivering two very different but connected sides of the same nightmare, it is easy to see why the game continues to dominate the conversation.

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